This allows Maverick to steal game ones it otherwise wouldnt have a chance at, and forces graveyard-based decks to play more honestly
Here is my rares pool: For my second Sealed, I opened a pool that looked much weaker to me, but in reality I was simply not looking at it in the right way (hindsight, what a blessing!) I started with Blue-White, lost a game, went to Blue-Black splashing White, lost a game, then finally switched to Red-Green splashing White
Instant Color tag templates(None) Supernatural Stamina Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Instant Color tag templates(None) Undying Evil Target creature gains undying until end of turn
Depending on which strategy you focus on, you'll want all four or none of the above-mentioned Zombies