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Clairvoyance coffee mug The GM chooses from the

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Description

The GM chooses from the following possible omens:

necromantics

When a creature enters the spell's area for the first time on a turn or starts its turn there

A creature takes 3d8 bludgeoning damage on a failed save

Clairvoyance coffee mug The GM chooses from theYou create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in

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